Monday 25 January 2010

Design process- scanning in textures


This is currently the last piece of the six-sheet final for the project I am currently finishing. It looks good so far, but I want it to have even more detail, more texture. So what I've done is scan unique textures from a scrunched up tissue.
Not only does it have a soft near invisible texture to start, but the dark lines give a nice mix of contrast.
I dragged this image onto the final and re sized it so the texture is the main focus.
What I did here was alter the layer properties of the layer so it forms into the image further. Here, i experimented by altering the layer property to 'Overlay'. However, this made the background too bright; as a result the character doesn't stand out as much.
Here is the same image with the same layer, this time it is set to 'Multiply'. This makes the character stand out more, but still keep the hard lines that differ in contrast.
For the final touch, I desaturated the tissue image and increased the contrast by 100. Desaturating the image removed the unnecessary colors; the base green of the tissue itself and the blue line that collided with the textured lines. Increasing the contrast strengthened the lines so they stand out more.

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